POCKETMATE

18–12–2023Concept

My project was to create an application that would be an help for people who want to expatriate. So I created this proposal after studying the target, the different persons, etc...
My goal was to have an application that would become THE expatriation companion. Thanks to the app you learn the essentials of language, know-how, customs and culture... in short the essentials to know, interesting places to visit, to meet people and to have fun.
Technique

I first thought about the User Experience (UX) part by developing people following surveys and specific research on expatriation.
I developed the User Interface (UI) part by choosing to create an application that would include the codes of retro-gaming applications:
-A light beige background color.
-Buttons with a vintage look (black edge in offset creating a shadow effect).
-Characters in a very cartoon style.

I tryed the prototype on the Figma’s iPohne application in order to be able to test the app and check the button sizes, the position of the navigation bar, text boxes, scrolls... in short, everything related to navigation in the application.
Category
UX/UI DESIGN





SoftwareFigma
Illustrator

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